- 자동차 도장공정의 생산성 향상을 위한 시뮬레이션 분석
- Analysis of the Productivity of Automobile Painting Process Using Computer Simulation
- ㆍ 저자명
- 김원경
- ㆍ 간행물명
- 한국시뮬레이션학회논문지
- ㆍ 권/호정보
- 1999년|8권 2호|pp.73-85 (13 pages)
- ㆍ 발행정보
- 한국시뮬레이션학회
- ㆍ 파일정보
- 정기간행물| PDF텍스트
- ㆍ 주제분야
- 기타
In this paper, the productivity estimation of the painting line in an automobile plant is studied. To improve the bottleneck and the weak point of the process, computer simulations are performed. In determining the system specification, the status of the conveyor lines and the other physical facilities are considered in order not to intervene with each other and to satisfy the painting facility restrictions. As simulation parameters, production performance ratio, number of hanger and dolley, down time, speed of conveyor and the pitch of a painting body are chosen on the basis of exhaustive field evaluation to study their effects on the capacity of the process. The results of the simulation show that we can improve the capability of they system without additional investment to the plant facility. The best condition for the maximum capacity of the process is selected by comparing the alternative computer simulation results. As a simulation language, Promodel is used which is very useful and easy to use in manufacturing oriented simulation.