- 효율적인 애니메이션을 위한 모션 에디팅 방법의 계산량분석에 관한 연구
- ㆍ 저자명
- 이지홍,김인식,김성수,Lee. Jihong,Kim. Insik,Kim. Sungsu
- ㆍ 간행물명
- 제어·자동화·시스템공학 논문지
- ㆍ 권/호정보
- 2002년|8권 1호|pp.28-36 (9 pages)
- ㆍ 발행정보
- 제어로봇시스템학회
- ㆍ 파일정보
- 정기간행물| PDF텍스트
- ㆍ 주제분야
- 기타
Regarding efficient development of computer graphic animations, lots of techniques for editing or transforming existing motion data have been developed. Basically, the motion transformation techniques follow optimization process. To make the animation be natural, almost all the techniques utilize kinematics and dynamics in constructing constraints for the optimization. Since the kinematic and dynamic structures of virtual characters to be animated are very complex, the most time-consuming part is known to the optimization process. In order to suggest some guide lines to engineers involved in the motion transformation, in this paper, we analyze the computational complexities for typical motion transformation in quantitative manner as well as the possibility for parallel computation.