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서지반출
Washout Algorithm with Fuzzy-Based Tuning for a Motion Simulator
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  • Washout Algorithm with Fuzzy-Based Tuning for a Motion Simulator
  • Washout Algorithm with Fuzzy-Based Tuning for a Motion Simulator
저자명
Song. Jae-Bok,Jung. Ui-,Ko. Hee-Dong
간행물명
KSME international journal
권/호정보
2003년|17권 2호|pp.221-229 (9 pages)
발행정보
대한기계학회
파일정보
정기간행물|ENG|
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기타
이 논문은 한국과학기술정보연구원과 논문 연계를 통해 무료로 제공되는 원문입니다.
서지반출

기타언어초록

In the virtual environment, reality can be enhanced by offering the motion based on a motion simulator in harmony with visual and auditory modalities. In this research the Stewart-Gough-platform-based motion simulator has been developed. Implementation of vehicle dynamics is necessary in the motion simulator for realistic sense of motion, so bicycle dynamics is adopted in this research. In order to compensate for the limited range of the motion simulator compared with the real vehicle motion, washout algorithm composed of high-pass filter, low-pass filter and tilt coordination is usually employed. Generally, the washout algorithm is used with fixed parameters. In this research a new approach is proposed to tune the filter parameters based on fuzzy logic in real-time. The cutoff frequencies of the filters are adjusted according to the workspace margins and driving conditions. It is shown that the washout filter with the fuzzy-based parameters presents better performance than that with the fixed ones.