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Numerical Simulation of Fish Motion by Using Lattice Boltzmann-Immersed Boundary Velocity Correction Method
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  • Numerical Simulation of Fish Motion by Using Lattice Boltzmann-Immersed Boundary Velocity Correction Method
  • Numerical Simulation of Fish Motion by Using Lattice Boltzmann-Immersed Boundary Velocity Correction Method
저자명
Shu. Chang,Liu. Ningyu,Chew. Yongtian,Lu. Zhiliang
간행물명
Journal of mechanical science and technology
권/호정보
2007년|21권 9호|pp.1352-1358 (7 pages)
발행정보
대한기계학회
파일정보
정기간행물|ENG|
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이 논문은 한국과학기술정보연구원과 논문 연계를 통해 무료로 제공되는 원문입니다.
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기타언어초록

Numerical simulation of a flow past an undulating two-dimensional fish-like body is carried out by using Lattice Boltzmann Method (LBM) and our newly-proposed Immersed Boundary Velocity Correction Method (IBVCM). The fish body used in the simulation is constructed from the NACA0012 airfoil. Based on the kinematics for undulatory swimming fish, the midline of the fish-like body oscillates transversally in the form of traveling wave. The current study is focused on the effects of Reynolds number and the character of midline oscillation on the generation of propulsion force. The investigation indicates that the higher Reynolds number, or higher frequency, or higher amplitude of midline oscillation produces a higher propulsion force. Among the parameters affecting the generation of propulsion force, the amplitude of midline oscillation is the most noticeable factor.