The purpose of this study was to develop, verify and recognize how the activity on computer education affects children computer users of age 5. The activity on computer education is composed in six areas; children\'s education in computer structures, the way of using, good and bad points of computer functions, computer games, and netiquette. moreover, parent education was additionally applied for family-coordinated. After selecting the activities on computer education on 86 children of age 5, followed by pre-test, performance, post-test. Inspection results on the knowledge of computer-game-addiction, for all five sub-variables showed considerable differences. Thus, it was proven performing the application project approach method that part of computer education activity for age 5 children had a positive effect
for critically accepting conscience.
Key Words: activity on computer education, game addiction knowledge, critical receptive mindset